1.
Complete the following C program: After the user has entered a number, assign a score (use the variable "score" which has already been defined for this purpose) to the user input as follows: If the user enters a number less than 10 the score should be -1, if the user enters a number greater than 20 the score should be 1, and if the user enters a number between 10 and 20 the score should be 0. Then print the user’s score to the screen.
When your program performs correctly you’ll be given a keyword to enter in Canvas.